Sentinel - Type Mark IV

Sentinels Mark IV
F) Ex20 A) Ex20 S) Am50 E) Mn75 R) Ty6 I) Ty6 P) Pr4

Health: 165 Karma: N/A Resources: N/A Pop: 0

Known Powers: Robotic Construct: The Mark IV Sentinels were built in humanoid form, standing 20 feet tall. Their very bodies give them the following power stunts: -Body Armor: In protection vs. Physical and Energy -Immune to Disease, Gas and Psionic attacks -Self-Sustenance: Doesn’t need to eat, sleep or breathe, can survive in the vacuum of space -Growth (Permanent): In, +2cs to be hit -Flight: Ex airspeed (10 areas/round) -Mutant Detection: Able to scan all living beings within 7 areas and determine if they are human or mutant. -Learning Program: +1cs against an opponent after 3 rounds of analysis. This data can be stored for future use against the same opponent, and any Sentinel of the same series can access the information. At the discretion of the government or Sebastian Shaw, the data may be analyzed to provide a Sentinel with special weaponry against a particular mutant. It will take one week after collection of data to make the modifications. -Searchlight: Their eyes can illuminate a 2-area volume up to 5 areas away -Remote Control: The Mark II Sentinels could be remote controlled by a human wearing a special cybernetic helmet. Sentinels under mental control take –1cs on FASE abilities. Mutants are unable to directly use such a helmet, although they could coerce or mentally control a human into doing so. Weapons Systems: The Mark V Sentinels are armed with the following weapons array: -Energy Beam: In Energy or Force (including Plasma Beam, Electron Beam, Heat Rays, etc.), up to 2 areas -Gas Jets: Emit gas from the hands (usually knockout) of Rm potency, fired up to 2 areas away. -Catch-Web Cables: Rm material fired from wrists, 2 area range

Equipment: None

Talents: None