Checkmate Pawn (Typical)

Checkmate Pawn (Typical)
F) Ex20 A) Gd10 S) Ex20 E) Rm30 R) Ty6 I) Gd10 P) Ty6

Health: 80 Karma: 22 Resources: Ex Pop: 0

Known Powers: None

Equipment: Body Armor: Ex protection vs. Physical, Energy, Shooting and Edge Mask: Ex material, has the following abilites: -Air Supply: 2 hours -Night Vision: Doesn't suffer any penalties in darkness Energy Rifle: In Energy, 7 areas Pistol: Ex Shooting, 5 areas Energy Lance: Ex Edge or Energy Flashlight: Gd Illumination

Talents: Law Enforcement, Detective/Espionage, Guns, Hand-to-Hand Combat, Martial Arts A, E