Rhino II

The Rhino
Aleksei Mikhailovich Sytsevich / Alex O'Hirn

F) Rm30 A) Ex20 S) Mn75 E) Am50 R) Ty6 I) Ty6 P) Pr4

Health: 175 Karma: 16 Resources: Pr Pop: -15

Known Powers: Gamma Ray Bombardment: All of Rhino's superhuman attributes are the result of treatments involving gamma radiation. The controlled bombardment fortified his cellular structure and added several hundred pounds of muscle and bone tissue to his body. It gives him the following abilities: -Body Armor: Rm protection vs. Physical and Energy -Super-Speed: The Rhino can move up to 4 areas in a round, but only in a straight line. -Hyper Endurance: In, he can exert himself physically for up to 24 hours before the build up of fatigue toxins in his blood starts to impair him.

Equipment: Rhino Skin: The Rhino wears a special suit modularly aligned and composed of a thick polymer mat similar in appearance to the skin of an actual rhino. It gives him the following: -Body Armor: Mn protection vs. Physical, Energy, Force, Heat and Acid attacks. -Horn: Rm Edge -Charging: The Rhino can move up to 4 areas in a round, but only in a straight line. He receives a +2CS when charging and his armor provides him with Un protection against any damage he might take.

Talents: Crime