Hellfire Club Cyber Agent (Typical)

Hellfire Club Cyber Agent (Typical)
F) Ex20 A) Ex20 S) Gd10 E) RM30 R) Ty6 I) Ty6 P) Ty6

Health: 80 Karma: 18 Resources: Ty Pop: 0

Known Powers: Psi-Screen: Ex resistance against Psionics

Equipment: Body Armor: In protection vs. Blunt or Throwing Blunt, Ex protection vs. Edge or Throwing Edge, Gd protection vs. Energy, Pr protection vs. Gases

Rifle: Gd Shooting

Bionics: After several Hellfire Agents were seriously mauled, the Hellfire Club reconstructed them with high-efficiency prosthetics. These Mercenaries are enhanced to the point where their Body armor is In protection vs. Blunt, Ex protection vs. Edge, and Good protection vs. Energy Blasts. Their Strength is Gd and their Endurance has been raised to Rm.

Talents: Military, Guns, Martial Arts A, B, C