Thor II

Thor
Dargo Ktor

F) Un100/Gd10 A) Ex20/Ty6 S) Un100/Gd10 E) Un100/Ex20 R) Gd10 I) Ex20 P) Am50

Health: 320/46 Karma: 80 Resources: Ex Pop: 50

Known Powers: Thor Form: When Dargo summons Mjolnir, he becomes Thor, giving him the following abilities: -Invulnerability: Ex protection vs. Physical, Heat, Cold, Radiation, Toxins, Aging and Disease. Ty vs. Energy. -Slowed Aging: Un immunity to the ravaging effects of time. Thor only physically ages one year for every 100 years. He will age, just very slowly. -Illusion Detection: +1CS intuition

Equipment: Mjolnir: CL1000 material, Thor's Fighting is Sh-Y and he inflicts Un damage. Mjolnir can be thrown up to 10 areas. Mjolnir has the following power stunts: -Alter Ego: Stats change as shown above. Dargo only gets the powers above in his Thor form. If separated from Mjolnir for more than a minute, he reverts back to his normal form. -Automatic Return -Flight: Am -Deflection: Rm protection vs. physical, energy and magical attacks. -Weather Control: Un, Mn Lightning (even without a storm) -Air Control: Mn -Worthiness: Only a pure and noble person can pick up Mjolnir. (Ex strength and 1000 karma) -Unfettered Might: Sh-Y damage (Sh-Z with belt of Might). Unless he is wearing his special gauntlets this attack cuses him 40 damage. It also causes him to lose half his karma. -Power Absorbtion/Reflection: Energy up to CL1000 but it must be reflected the following round. -Light Emission: In -Magic Detection: Gd Gauntlets: CL1000 material, Sh-Y protection vs. contact powers. Belt of Strength: +1CS Strength. (When removed End -2CS for 24 hours.)

Talents: Asgardian Lore, Swords, Weapon Specialist: (Mjolnir)