Thirst

The Thirst
F) Ex20 A) Gd10 S) Mn75 E) Mn75 R) Rm30 I) Rm30 P) Am50

Health: 180 Karma: 110 Resources: N/A Pop: -10

Known Powers: Golem Physiology: The Thirst is a golem composed of dry river mud, the mystical ‘brother’ of a being called the Waterbearer, an ancient goddess. He has the following power stunts: -Life Absorption: Mn Ability - The Thirst is able to absorb life energy leaving his victims as withered husks. The victims must make a Red Endurance FEAT vs. being turned into a zombie-like husk. -Mind Control: The Thirst is then able to mentally control the zombie-like husks with Mn ability. -Water Absorption: The Thirst is able to absorb moisture from all water sources, which gives him power and allows him to grow with Un ability.

Equipment: None

Talents: Mystic Background, Sailing