Grim Reaper

The Grim Reaper
Eric Williams

F) Gd10 A) Ex20 S) Rm30 E) In40 R) Ty6 I) Ty6 P) Ty6

Health: 100 Karma: 18 Resources: Gd Pop: -20

Known Powers: Magic Use: The Grim Reaper has learned a number of magical spells and effects: -Teleportation: The Grim Reaper can teleport himself and others up to In distances. -Dimensional Rift: Using his scythe, the Reaper can cut tears in dimensional walls, creating teleportational gateways of Mn rank and range. -Illusions: This spell allows the Reaper to cast illusions (or set the magic to activate under certain conditions like a command word) of Ex ability. The illusions have visual and aural components.

Equipment: Battle Scythe: In material, In Edge or Blunt. The scythe can cut into any inanimate or living matter. Natural body armor (like Thor's) is reduced by 2 ranks but artificial Body Armor (like Iron-Man's) protects with normal effectiveness. -Blaster: Rm Force, 5 areas. -Knock-Out Gas: Ex intensity gas fills 1 area. -Rotor: The scythe acts as a helicopter blade (fall from any height), and can whirl to provide Ex vs. projectiles. -Stunner: Mn Stun, 1 area range and permanent coma state, reversed only by scythe.

Talents: Weapon Specialist: (Scythes)