Mastermind II

Mastermind
Martinique Jason

F) Gd10 A) Ty6 S) Ty6 E) Rm30 R) Ex20 I) Ex20 P) Mn75

Health: 52 Karma: 115 Resources: Gd Pop: -5

Known Powers: Illusion Generation: Un ability to generate 3-D illusions. Damage from such illusions is imaginary, but if 0 Health is reached, the target is rendered unconscious for 1-10 rounds. Mastermind's illusions affect all senses except smell. They cannot be recorded on cameras, tape or other mechanical devices. All who can see illusions are affected by them. Mastermind can perform the following power stunts: -Alter Appearance: Un, including all sight and touch components. -Invisibility: Un

Equipment: Sub-Machine Gun: Ex Shooting, 10 areas

Talents: None