Magneto III

Magneto


Eric Magnus Lehnsherr

F) Gd10 A) Rm30 S) Gd10 E) Mn75 R) In40 I) Ex20 P) Am50

Health: 125 Karma: 110 Resources: Am Pop: -50

Known Powers: None

Equipment: Magneto Suit: After he became powerless, Magneto was given a suit from High Evolutionary that mimics his powers. It gives him the following: -Body Armor: Ex protection vs. Physical and Energy -Energy Control: He can manipulate heat, light, radio waves, gamma radiation and x-rays with Mn ability. --Flight: Rm airspeed --Force Field: He can create a force field within 1 area at Mn rank. For every 2 areas beyond the first, the field loses -1CS. He can use magnetic and energy powers through his force field. -Magnetic Control: He can manipulate iron and iron-based alloys with Un ability to do the following: --Ferrokinesis: Lift Ferrous objects as if with Un strength. --Scramble Machinery with Un ability. --Inflict Un damage to iron-based or iron-alloyed characters. --Use metal objects to attack or entrap opponents at line-of-sight range. --Non-Ferrous Manipulation: Mn --Assemble Machinery in 1 round. Helmet: In material, CL1000 protection vs. Psionics

Talents: Computers, Electronics, Engineering, Detective/Espionage, Genetic Manipulation, Leadership, Multi-Lingual: (English, German, Russian and more), Robotics