White Rabbit

White Rabbit
F) Ty6 A) Gd10 S) Ty6 E) Ex20 R) Ex20 I) Gd10 P) Ty6

Health: 42 Karma: 36 Resources: Ex Pop: 0

Known Powers: None

Equipment: Boots: Ty airspeed, she requires both boots to fly and if one malfunctions or becomes inoperable she must land within 2 rounds or will crash. Weapon Umbrella: From the tip of the umbrella, the following attacks can be made: -Laser Beam: Rm Heat -Knock-Out Gas: Rm potency, victim must make an Endurance FEAT or knocked out for 1-10 hours. Carrots: The White Rabbit also uses carrots she can throw up to 2 areas away inflicting Ex Thorwn Edge

Talents: Thrown Objects