Red Norvell

Red Norvell
Roger "Red" Norvell

F) Un100 A) Ex20 S) Mn75 E) Mn75 R) Gd10 I) Gd10 P) Rm30

Health: 270 Karma: 50 Resources: Ex Pop: 50

Known Powers: Invulnerability: Ex to physical, heat, cold, radiation, toxins, aging and disease. Ty vs. Energy. Illusion Detection: +1CS intuition

Equipment: Asgardian Hammer: CL1000 material, Red Norvell's fighting is Sh-Y and he inflicts Un damage. The hammer can be thrown up to 10 areas. -Automatic return -Flight: Am -Deflection: Rm protection vs. physical, energy and magical attacks. -Weather Control: Un, Mn lightning (even without a storm) -Air Control: Mn -Worthiness: only a pure and noble person can pick up this Asgardian Hammer. (Ex strength and 1000 karma) -Unfettered Might: Sh-Y damage (Sh-Z with Belt of Might). Unless he is wearing his special gauntlets this attack cuses him 40 damage. It also causes him to lose half his karma. -Power Absorbtion/Reflection: energy up to CL1000 but it must be reflected the following round. -Light Emission: In -Magic Detection: Gd Belt of Strength: +1CS strength. (When removed End -2CS for 24 hours.)

Talents: Asgardian Lore, Swords, Weapon Specialist: (Asgardian Hammer)