Sentinel - Type Master Mold

Master Mold
F) Rm30 A) Ex20 S) Mn75 E) Un100 R) Rm30 I) Gd10 P) Pr4

Health: 225 Karma: 44 Resources: In Pop: -10

Known Powers: Robotic Construction: Master Mold is a robot, and as such has a number of special abilities: -Immunity to Poison, Disease and Gas -Invulnerability to Mental attacks such as mind control and mind reading (telepathic force bolts and other such attacks function normally). -Self-Sustenance: Master Mold does not need to breathe, able to survive in outer space and being underwater. -When fully assembled, Master Mold is 30' tall, and as such those attacking him have a +2CS chance of hitting. -Body Armor: Rm protection vs. Physical and Energy -Self Repair: Master Mold can repair himself, using available technology and materials, with the equivalent of 20 Health regained per round, until reduced to 10 Health or less. At less than 10 Health, this power no longer functions. Weapons Systems: Master Mold has in the past created a number of weapons systems, including: -Hunter Missiles: Ex material, a specialized seek-and-destroy missile. Has Am speed, In control, The hunter missiles have Rm tracking ability and once having located a target, will attempt to destroy it with Am Energy beams. -Beacon Probe: Can induce sleep with Am intensity in 2 areas. -Energy Beams: Rm Force or Energy -Gas Jets: fire Rm potency Knock-Out Gas up to 2 areas -Stun Ray: Rm intensity, 3 area range -Disintegrator Ray: Rm strength disintegration against inorganic material, 2 area range Mutant Detection: Un ability to sense individuals with mutant DNA at a range of several hundred miles. Flight: Ex air speed Mind Control: Am