Bane I

Bane
F) Am50 A) In40 S) Rm30 E) Rm30 R) Rm30 I) In40 P) Am50

Health: 150 Karma: 120 Resources: Gd Pop: -15

Known Powers: None

Equipment: Cowl: Gd protection vs. Blinding attacks Venom Injector: Bane uses Venom injectors, but doesn't anymore. Bane would be able to have the following power stunts: -Enhance Stats: +2cs to Strength and Endurance -Body Armor: Ex protection vs. Physical and Energy -Serious Rage: Ignore stuns and Mn resistance to mind control. A successful Psyche FEAT must be made to come out of it.

Talents: Acrobatics, Crime, Intimidation, Wrestling, Guns, Military, Streetwise, Escape Artist, Tracking, Martial Arts A, B, C, E, Multi-Lingual: (Spanish, French, German, Russian, Mandarin, English, Urdu, Farsi, Latin)