Daken Akihiro

Daken Akihiro
F) In40 A) Rm30 S) Gd10 E) Rm30 R) Gd10 I) Am50 P) Am50

Health: 110 Karma: 110 Resources: Gd Pop: 0

Known Powers: Claws: Mn material, Daken can extend his retractable claws, causing up to Mn Edge. Heightened Senses: Mn Smell, In Hearing Tracking: Am Regeneration: Am, Regains 10 Health/hour or 1 point every six minutes Resistance to Poison, Gases, Drugs and Disease: Un Recovery: Un Pheromones: Am ability to manipulate his pheromones for the purpose of suppressing his own scent. He has been known to use this power to instill intense fear, happiness, depression, and a false sense of security to other beings. Berserker Rage: Daken still flies into a rage, losing Karma and "going berserk." Daken must make a Yellow Psyche FEAT must be made to come out of it. While it may be bad, he gains the following power stunts: -Mental Resistance: Un resistance to mind control and other mental attacks. -All Stun results are ignored -All attacks are +1cs to hit

Equipment: None

Talents: Detective/Espionage, Oriental Weapons, Survival, Martial Arts A, B, C, D, E, Strategist, Stealth