Two-Face

Two-Face
Harvey Dent

F) Ex20 A) Ex20 S) Gd10 E) Rm30 R) Ex20 I) Gd10 P) Rm30

Health: 80 Karma: 60 Resources: Ex Pop: -10

Known Powers: None

Equipment: Double-Sided Coin: Gd material, if Two-Face needs to make a decision, he must flip his coin. Should Two-Face lose his coin, Two-Face cannot act on a decision as well as his Psyche drops to Pr until he finds his coin Double-Barreled Sawed-Off Shotgun: Ex Shooting, 2 areas

Limitations: Attraction to the number "2": Two-Face's crimes all have to involve the number 2.

Talents: Law, Leadership, Intimidation, Crime, Guns, Melee Weapons, Martial Arts A, B