Bloodscream

Bloodscream
F) Rm30 A) Ex20 S) Rm30 E) Rm30 R) Gd10 I) Gd10 P) Gd10

Health: 110 Karma: 30 Resources: Ex Pop: -15

Known Powers: Vampirism: Rm ability to absorb the lifeforce of a victim. Victims can resist this effect by making a Psyche FEAT. Success means the victim repels Bloodscream's attack or resists his powers. Victim's are withered to a mummy-like state as they bleed uncontrollably from whatever point Bloodscream touches. A victm may survive by means of an End FEAT or if Bloodscream purposefully leaves them alive. Victims are left with a red scar in shape of Bloodscream's handprint, mutants are immune to this scarring. He has the following power stunts when he drains his victims: -Regeneration: Can regenerate lost Health by adding victim's Health to his. Other injuries are healed at Rm rate -Mind Control: Rm control over any human he caused to bleed Invulnerable to Metal: Cannot be harmed by any weapon forged by a mortal being. Jaw Bite: Am material, In Edge to grappled opponent Talons: Am material, In Edge

Equipment: Katana Swords: (x2) Ex material, Ex Edge

Limitations: Non-Human Weapons: Bloodscream can be harmed by metal forged by magics or by supernatural or divine beings.

Talents: Swordsman, Martial Arts B, C, E, Acrobatics, Military